Bit depth is the style
8-bit means few colours and chunky pixels. 16-bit allows shading and detail. Pick the era first, then describe the subject.
Sprites want a side or front view
Say side view sprite or front facing sprite. Without it the model composes like an illustration, which is harder to use in a game.
Clean it up before you ship
Cut the background for transparency, and expect to nudge a few pixels by hand. Generated pixel art is a strong start, not a final asset.
FAQ
Is the pixel grid perfect?
Not always. Treat the output as a base and tidy the grid in your pixel editor.
Can I use it in a commercial game?
Yes on paid packs, under the UGESI terms.
Why so cheap per image?
It runs on the fastest model in the catalogue, which suits this style well.